Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Center Pull
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- The Ice Golem is the undisputed king of kiting.
- Some units 'see' further than others.
- Create a deadly kill zone.
Advanced AI Manipulation
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| The Bait | What to Kite |
|---|---|
| Frost Giant | It absorbs damage while walking away, making it the perfect bait |
| Cheap Swarm | They force the enemy to stop and attack three separate times |
The Psychological Impact
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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