Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.
The Poison Spell: The Ultimate Solution
The Poison spell is uniquely designed to completely ruin a Spawner player's day because its lingering damage-over-time effect lasts for several seconds.
If you continually destroy their buildings from across the river with magic, they will never be able to accumulate the critical mass of troops required to overwhelm you.
- They do virtually no building damage and are a waste of energy.
- Hold your counters.
- The massive damage radius will guarantee a hit on both targets.
The Bowler and the Magic Archer
The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.
By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
| Counter Unit | How to Use It |
|---|---|
| The Bowler / Executioner | Place directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troops |
| Air Sniper | Fly it across the river safely out of range of ground defenders to snipe the hut directly from the air |
Taking the Fight to Them
The worst thing you can do against a Spawner deck is play passively and let them dictate the pace of the match.
Tear down their buildings, and victory is yours.
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